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Post by alchameie on Apr 5, 2017 16:40:29 GMT
In the last year or something of FR, the open-world mobs were introduced. Basically, you couldn't mess around in the forest anymore, because there were various emenies spawn there and if you did nothing, you would be killed and had to start again. This was one of the major reasons why I stopped enjoying as much as I did and also one of the things that led to the game's downfall.
This may be a pointless question then, but will these mobs exist in the Revival as well? I know the packet logs are from 6 days before the sunset, but is there any way to modify this? It would be a pity if this stupid addition would have to come back.
But that's just my opinion, so I'm adding a poll to see whether other users agree with me.
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Storm Newleaf
V.I.P.
"When I get sad, I stop being sad and be awesome instead"
Posts: 112
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Post by Storm Newleaf on Apr 5, 2017 17:03:17 GMT
I actually loved the open world mobs; I thought they were fun!
However, they could sometimes get annoying, like if I was coin-hunting.
But I do hope they're readded
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Apr 5, 2017 18:17:38 GMT
I liked them, but I really hope they set it up so they're only aggressive if attacked, you know? That way you can wander around without worrying about enemies attacking you if you just want to hang out.
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Siouxsie
Member
Time to take a nap.
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Post by Siouxsie on Apr 6, 2017 0:06:50 GMT
I agree with Starpuppy4, on the idea that they're generally not hostile unless attacked first. I think the openworld mobs seem a lot more realistic and fun but not if they're all attacking you at once.
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Storm Newleaf
V.I.P.
"When I get sad, I stop being sad and be awesome instead"
Posts: 112
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Post by Storm Newleaf on Apr 13, 2017 15:52:04 GMT
I like the idea as well, the don't-attack-first one. However, I think SOME of them should attack first, so like protecting a cave if you go in it
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Cringelord EJ
Member
School n Games are what I live by, just not in harmony with each other.
Posts: 41
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Post by Cringelord EJ on Apr 13, 2017 18:33:40 GMT
I think that the Opt-Into-Combat feature was one of the main reasons why Free Realms was/is a unique game. The open-world combat didn't seem right in the game, but at the same time, they were good for events, like Snow Days.
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